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关于SFP-1地面飞机的几大问题

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发表于 2007-10-6 10:14:36 | 显示全部楼层 |阅读模式
1:为什么只有试验任务地面才有飞机,其他任务(包括BS II战役任务)里地面都没飞机??[s:25]
2:地面的飞机为什么会在空中,有好几次甚至是我任务的目标,可是按F8发现那里什么都没,而且飞机的速度0节,高度36000英尺,距离50海里,任品凭我的F-16C如何追赶,甚至全程开加力都追不上[s:10]
3:地面飞机是属于地面目标,为什么一定要用对空武器来打,SFP-1中,E键是显示当前地面目标,T键是显示当前空中目标,地面飞机按E键却反而看不到,要按T键才能看到,并且只能用空对空导弹或者火箭和非制导炸弹来摧毁,不能用空对地导弹或制导炸弹[s:10] [s:25] [s:15]
是不是不应该将它们放在OBJECT/Aircraft文件夹,而是应该放在object/Groundobject文件夹啊[s:11]
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发表于 2007-10-6 12:15:22 | 显示全部楼层
1 估计是因为脚本实在太恶心了    所以没写
2 不知道 你扔到AIRCRAFT里了?
3 明显是object/Groundobject。。。。。。。
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 楼主| 发表于 2007-10-6 15:49:40 | 显示全部楼层
现在放到Groundobject里,更惨
恢复原来空空如也的景象[s:15]
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 楼主| 发表于 2007-10-6 15:55:55 | 显示全部楼层
这里也有一个SFP-1的地面飞机,但是两者是不同的,这个要用到一个好象叫Groundobjects DATA.INI的文件,有人说SP-4里有这个,我问过老黑,两个补丁已经包含SP1/2/3/4了,怎么我没这个文件[s:15]

[ 本帖最后由 F16CJ 于 2007-10-6 16:05 编辑 ]
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 楼主| 发表于 2007-10-6 16:06:40 | 显示全部楼层
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 楼主| 发表于 2007-10-6 16:20:10 | 显示全部楼层
刚看了一下说明,AVSIM的地面飞机插件它需要有2个文件,一个是DESERT_TYPE.INI,另一个是GroundobjectsDATA.INI这2个文件,缺一不可,因为它这些JJ需要有代码要插入这2个文件里.
可我现在这2个文件都没有[s:15] 尤其是那个GroundobjectsDATA.INI这个,加舰船插件这个很重要的.老黑啊,快来帮帮忙了[s:22] [s:15]
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发表于 2007-10-6 20:23:46 | 显示全部楼层

回复 4# 的帖子

我在改舰船的时候,在说明里也提到过GroundobjectsDATA.INI这个文件,
不知道是不是还有更新的补丁包,。

——那地址好象要帐号????
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 楼主| 发表于 2007-10-7 08:10:15 | 显示全部楼层
就是这个东东,搞得我加不了舰船
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发表于 2007-10-7 20:55:07 | 显示全部楼层
原帖由 F16CJ 于 2007-10-7 08:10 发表
就是这个东东,搞得我加不了舰船



昨天把游戏还原,再装上SP4补丁(70多M),[s:15] [s:15]

还是没有GroundobjectsDATA.INI

布丁包里是这样说的——————————————————
This an all-in-one patch - it should bring any version up to the present patch level.
====================================
Strike Fighters: Project 1
Readme File
====================================

---------------------
1. Service Pack Notes
---------------------

Service Pack v05.15.06 brings the game code to the same level as our
latest game, Wings Over Europe.

After upgrading with this Service Pack, the game will require the
latest version of DirectX (9.0c April 2006) to run correctly.
Please visit the Microsoft website at

http://www.microsoft.com/windows/directx/

to download and install the latest version of DirectX.

This Service Pack can be applied to any previous version of Strike
Fighters Project 1. However, due to some re-organization of the data,
we highly recommend you install this over a clean install of the game
- uninstall the game first, manually delete the folder to remove any
mods not uninstalled, reinstall the game from original CD, then apply
the Service Pack.

Some previous mods may not be fully compatible after upgrading with
Service Pack. If you find any mods not working, please check with
mod-makers to provide you with updated version of their mods.

List of changes in this Service Pack include:

* Environmental graphics have been improved, with 3d clouds added.

* Support for laser-guided bombs and electro-optically guided weapons
have been added.

* Support for more modern HUD (Heads Up Display) has been added.

* Easy Avionics radar has a new and improved look.

* Support for display with different aspect ratio, such as widescreen
monitors (both 16:9 and 16:10 aspect ratio) and 5:4 aspect ratio
common with LCD monitors, has been added.

* You can now connect directly using TCP/IP from in-game Network
Connection Screen. To connect using TCP/IP, select Multiplayer from
the Main Screen, type in the TCP/IP address (in 123.456.789.123 format)
in the Address box, then select \"Internet TCP/IP\" on the Connection Type
drop-down menu.

* AI air-to-air gunnery has been improved.

* AI can now read aircraft-specific AI data from each aircraft_data.ini.

* Ground object data have been re-organized, and you no longer need
to edit the master GroundObjectList.ini to add or remove ground objects.

* All F-4 data files were edited to show pylon adapters, changing the
station numbers on outer wings pylons.

* F-4J and A-4F (which were available as separate downloadable dd-ons)
are now fully included in the game.

* And many other minor tweaks, fixes, and improvements have been made.


——————————————————————————十分矛盾,那不是有没有  都不重要了吗?[s:15]

[ 本帖最后由 olo007 于 2007-10-7 20:58 编辑 ]
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发表于 2007-10-9 16:14:45 | 显示全部楼层
偶装过的地面飞机是 aircraft 啊
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