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SFP-1里怎么拉烟?

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发表于 2007-8-23 19:05:07 | 显示全部楼层 |阅读模式
见到有FA-18蓝天使的涂装,但是不知道怎么改才能拉烟[s:15]
拉白烟也好
有人知道怎么改吗?谢谢
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发表于 2007-8-23 19:27:13 | 显示全部楼层
拉烟的话。。。应该靠武器。。
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 楼主| 发表于 2007-8-23 19:48:38 | 显示全部楼层
我只见过有一个闪光弹发射器,但是只有8个闪光弹
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发表于 2007-8-23 19:56:48 | 显示全部楼层
改成N个。。。。。。
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发表于 2007-8-23 20:35:40 | 显示全部楼层
我只会拉黑烟。。。。。。。。。[s:17]
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 楼主| 发表于 2007-8-24 08:33:50 | 显示全部楼层
暂时用闪光弹顶替
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发表于 2007-8-24 10:46:50 | 显示全部楼层
COMBATACE有个把加力燃烧室喷出的燃气改为拉烟的帖,还可以自定颜色.
Airshow Smoke
Here is a little particle system mod for giving a plane an \'Air Show\' smoke generator. This is great for those Blue Angels and Tunderbirds skins. Test your formation flying skills with friends or just practice your air show maneuvers. You will need to extract the PARTICLESYSTEM.INI from the Flight/FlightData.cat file and add these lines: (The extracted file goes into the Objects directory)

Code:
[EmitterType094]
Name=AirshowSmokeEmitter
EmissionType=POINT_EMITTER
UpdateType=NON_MOVING
MaxVisibleDistance=10000.000000
EmissionRate=0.20000
ParticleUpdateType=RANDOM_MOVING
ParticleRenderType=CONNECTED_SPRITE
ParticleLifeTime=18.000000
ParticleWeight=0.00000
ParticleWindFactor=0.5
ParticleColorTableType=TABLE
ParticleColor[01].Time=0.000000
ParticleColor[01].Value=1.000000,1.000000,1.000000,0.00000
ParticleColor[02].Time=0.009000
ParticleColor[02].Value=1.000000,1.000000,1.000000,0.900000
ParticleColor[03].Time=0.750000
ParticleColor[03].Value=1.000000,1.000000,1.000000,0.100000
ParticleColor[04].Time=1.000000
ParticleColor[04].Value=1.000000,1.000000,1.000000,0.000000
ParticleSizeTableType=TABLE
ParticleSize[01].Time=0.000000
ParticleSize[01].Value=0.0080000
ParticleSize[02].Time=0.020000
ParticleSize[02].Value=4.800000
ParticleSize[03].Time=0.850000
ParticleSize[03].Value=16.000000
TextureMaterial=SmokeTrailMaterial


Then, extract the data.ini file for the plane model you want to add smoke to. This file goes into the plane\'s directory within the Aircraft directory. example: A-4E_DATA.INI goes into this directory: Objects\\Aircraft\\A-4e

Locate the [Engine] section.

You can do this two different ways. You can change the normal engine exhaust emitter to have smoke all the time:
Code:
ExhaustEmitterName=AirshowSmokeEmitter

or, have the ability to turn the smoke on or off from the cockpit by changing the afterburner emitter:

Code:
AfterburnerEmitterName=AirshowSmokeEmitter


For a plane like the A-4, you can add an afterburner that has the same thrust values as the regular engine, then you can push the throttle past 80% to turn on smoke, and pull back to turn off smoke. The AI planes will also turn on their smoke when you do, how cool is that?
Here is the entire engine section for the A-4e with afterburner/smoke modification.

Code:
[Engine]
SystemType=JET_ENGINE
InputName=THROTTLE_CONTROL
EngineID=1
HasAfterburner=TRUE
NumAfterburnerStages=1
SLThrustDry=37809.9
SLThrustWet=37809.9
……………………………………..

ExhaustEmitterName=CleanExhaustEmitter
ExhaustPosition=0.0,-3.73,0.16
FireSuppression=TRUE
AfterburnerNodeName=afterburner
AfterburnerEmitterName=AirshowSmokeEmitter
MinExtentPosition=-0.49,-3.49,-0.56
MaxExtentPosition= 0.49, 0.57, 0.62.
Aircraft Flight Models (*DATA.INI)
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 楼主| 发表于 2007-8-24 12:12:31 | 显示全部楼层
有点不明白
Code:
[EmitterType094]
Name=AirshowSmokeEmitter
EmissionType=POINT_EMITTER
UpdateType=NON_MOVING
MaxVisibleDistance=10000.000000
EmissionRate=0.20000
ParticleUpdateType=RANDOM_MOVING
ParticleRenderType=CONNECTED_SPRITE
ParticleLifeTime=18.000000
ParticleWeight=0.00000
ParticleWindFactor=0.5
ParticleColorTableType=TABLE
ParticleColor[01].Time=0.000000
ParticleColor[01].Value=1.000000,1.000000,1.000000,0.00000
ParticleColor[02].Time=0.009000
ParticleColor[02].Value=1.000000,1.000000,1.000000,0.900000
ParticleColor[03].Time=0.750000
ParticleColor[03].Value=1.000000,1.000000,1.000000,0.100000
ParticleColor[04].Time=1.000000
ParticleColor[04].Value=1.000000,1.000000,1.000000,0.000000
ParticleSizeTableType=TABLE
ParticleSize[01].Time=0.000000
ParticleSize[01].Value=0.0080000
ParticleSize[02].Time=0.020000
ParticleSize[02].Value=4.800000
ParticleSize[03].Time=0.850000
ParticleSize[03].Value=16.000000
TextureMaterial=SmokeTrailMaterial
这些是放在哪里的??
还有我改了以后JJ怎么变成了单发的??

[ 本帖最后由 F16CJ 于 2007-8-24 12:14 编辑 ]

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