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[新闻] DCS 1.2.4发布

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发表于 2013-4-30 19:42:34 | 显示全部楼层 |阅读模式
本帖最后由 菜鸟 于 2013-4-30 22:07 编辑

http://www.digitalcombatsimulator.com/en/downloads/world/dcs_world/

DCS 1.2.4 Available

Today we are happy to make available version 1.2.4 of DCS World and updates to several DCS modules. DCS World has now been updated and the modules and UH-1H will be available over the next few hours.

Download installer files here: http://www.digitalcombatsimulator.co...roduct&lang=en

- or -

Use Auto Updater. To force an auto update, from the Start menu, select Eagle Dynamics - DCS World - Update DCS world

In addition to many new features and fixes, 1.2.4 adds support to the new DCS: UH-1H Huey module.

New Features

• AI Fw-190D9 with multiple skins.
• Graphical User Interface. New skin panels.
• Graphical User Interface. New Module Manager.
• Flaming Cliffs 3. New Six Degrees of Freedom (6DOF) cockpits for the Su-25, Su-27 and A-10A.
• Flaming Cliffs 3. Added vertical adjustments to the Su-25 gunsight for bomb, rocket, and missiles delivery. This includes 10 steps down [RALT - H] and 10 steps up [RSHIFT - H].
• Combined Arms. The radar emission control added. Key . This allows players to operate SAM radars in radar-silent mode.
• Combined Arms. Generic automatic transmission.
• Combined Arms. Axis controls for ground units implemented.
• The Radio Menu F10 option now works in network games.
• New trigger actions: "radio item add for coalition", "radio item remove for coalition", "radio item add for group", and "radio item remove for group".
• New Mission Editor features:
-Initialization Script Added
-Trigger Action: AI TASK renamed to AI SET TASk
-Trigger Action: AI PUSH TASK added
-Trigger Action: Set Flag Value added
-Trigger Action: Set Internal Cargo added
-Group LUA condition and % chance of appearance added
• Numerous SSE changes and new features. http://en.wiki.eagle.ru/wiki/Main_Page

DCS World

• Some issues causing the network instability have been fixed.
• The missiles dynamic launch zone or fighters has been adjusted.
• The T-90 tank added in the Encyclopedia.
• Fixed some Mission Editor and GUI crashes.
• Il-76 damage model has been corrected.
• Tail numbers stencil shimmering for the Il-76 model is fixed.
• The standard Russian Air Force MiG-31 skin is fixed.
• In ME airfield info page now includes airfield ATC frequency.
• Fixed ME issue regarding statics.
• Mission debrief. Accounting of released weapons has been corrected.
• Rearming & Refueling Window. The chaff and flare fields can increase countermeasures amount.
• Resource Manager (RM) - Smoke generators being duplicated in RM airbase weapons window has been fixed.
• Resource Manager (RM) - Increased the maximum storage fuel limit to 5,000 tons for each airbase.
• AI A-10 will no longer shoot all Mavericks at a single target.
• Axis assignments will print to input .html file
• ME can't save file into mods folders has been fixed.
• Pilot skins added to the E-3A.
• The S-5 rocket warhead changed from HE to shaped-charge.
• Corrected valid firing azimuth for FSG "Molniya".
• New, more accurate, missile dynamics for the SA-19 Tunguska.
• Airfield marks are disappearing after pressing "Cancel" on "Coalitions" window has been fixed.
• Fixed when AI aircraft and vehicles set invisible = true, then set invisible = false, the ground AI vehicles still could not be detected.
• Fixed situation if player sets options to "pilot can control vehicle" and the mission doesn't have an aircraft, player can't control units.
• Fixed ME error when clicking a certain area in the track playback menu.
• F10 Radio item or add for coalition ALL has been removed.
• Fixed coalition helicopters unable to take off from aircraft carrier if "takeoff from ramp" condition is selected.
• Rearm and refuel menus have been removed. "Rearm & Refuel" command will now open Mission Resources Dialog.
• CG-60 Normandy will now attack Anti-Ship Missiles (ASM).
• Waypoint actions "Weapon hold" has been fixed.
• Helicopters sinking when they takeoff from an aircraft carrier has been fixed.
• Fixed S-300 launches not being shown in the de-brief.
• The COMM option status will now save in the mission.
• Fixed AI not always attacking targets during intercept task.
• Corrected ROE behavior issues.
• Fixed Tunguska tracking targets through buildings.
• Fixed server crashes, when one client fires an air-to-air missile and other client joins the game.
• Fixed F-16C Bl52d having old (Flanker) icon style on F10 view.
• Fixed incorrect aspect in record video in size 1280*720.
• ME. Some issues with copying, renaming and removing payloads has been fixed.
• Fixed helicopter AI ROE and threat reaction.
• Corrected air to Air ATGM delivery by AI Ka-50s.
• Fixed the inability to respawn if the aircraft flies into the ground.
• Fixed severe framerate drop when looking at destroyed civilian train.
• Fixed the OK button not working when a campaign is finished.
• Fixed crash when rocket collides with ground (fullscreen only).
• Adjusted framerate impact of smoke from burning aircraft.
• Fixed AWACS not performing stop task.
• Improved Sorbcija ECM pod model.
• Improved the ejection model for the A-10A/C and F-15C.
• Corrected scale of F-15C external fuel tanks.
• New skins for the Su-27 and Su-33.
• Improved sounds for several aircraft including the F-15C and Su-27.

DCS: A-10C Warthog

• LITENING TGP masking logic has been restored.
• Corrected MFCD start-up screen wrong color.
• Fixed AI wingman failing to engage target at Player SPI if AI is not aware/in range of target.
• Fixed LASTE Wind Edit data entry.
• Fixed Gun Minimum Range Cue Behavior.
• Fixed HUD Air speed indicator will TAS in GS mode.
• HSI course knob will now rotate the course pointer with or without power.
• Turn Rate Indicator has been calibrated.
• Fixed the CDU Wind Indication Direction being reversed.
• Several A-10 callsigns have been corrected.

DCS: P-51D Mustang

• Escort task added to the P-51D.
• Corrected incorrect fairing door animation.
• Fixed chassis damage after press RAlt+J on the ground.
• Fixed DXrenderer error in dsc.log with serial numbers and pilot textures.
• Fixed demo track 'takeoff-demo.trk'.
• Fixed error when in-game manual is selected.
• Fixed drop tanks of P-51D are not synchronized in Multiplayer.

Flaming Cliffs 3

• Added kneeboard input to flyable aircraft.
• MiG-29S TWS2 mode is now fixed.
• Added intro image to Su-33 "Sea Dragon" campaign.
• A-10A AOA Indexer now works.
• Corrected some minor issues with new 3D Su-27 model.
• Corrected wingmen maneuvers when turning.
• Fixed wingmen not turning off radar when commanded to do so.
• Fixed Su-27 campaign mission typos.
• Pilots models are now correct.
• Fixed F-15C Fuel Tank Pylon indication on MFD.
• Fixed tanker not filling external F-15C fuel tanks.
• Fixed Su-33 getting stuck near island on the Kuznetsov deck.
• Corrected MiG-29 HUD indications.

DCS: Combined Arms

• Replaced the old generic gun sight with a new one.
• Adjusted some generic HUD symbology.
• Fixed player controlled MLRS reloading troubles.
• Fixed units not resuming previous movement after player takes control.
• Fixed air defense units with HOLD FIRE ROE not going from ALARM STATE RED to ALARM STATE GREEN when commanded.
• Added option for Automatic Transmission in CA Special Options.
• Adjusted the drag factor of Russian AP tank shells.
• Fixed ability to set the Ready state of AI flights.
• Fixed ground unit control HUD compass missing from the wide displays.
• Fixed Alarm State Green for radars revealing radar targets.
• Adjusted M1A2 side armor.
• "F10" view. AI aircraft can now land based on ground force commander commands.
• Fixed night vision only being available off/on outside of binocular view.
• Fixed the Go To command.
• Fixed Chaparral issue of locking targets.
• Axis controls for ground units implemented.

DCS: Black Shark 2

• Corrected missing Ka-50 textures in the some missions.
• Fixed Ka-50 wingman calls "engaging enemy air defenses" while evading incoming missile.
• Fixed Ka-50 training missions showing in training section, as they are only available through the download link.


http://forums.eagle.ru/showthread.php?t=104922
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发表于 2013-4-30 19:44:10 | 显示全部楼层
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发表于 2013-4-30 20:03:37 | 显示全部楼层
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发表于 2013-4-30 20:48:07 | 显示全部楼层
好、、、
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发表于 2013-4-30 20:51:35 | 显示全部楼层
要下1G的补丁啊、、、、、好大那,我这网速才8K。。。真是猴年马月了、、、
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 楼主| 发表于 2013-4-30 22:08:06 | 显示全部楼层
DCS 1.2.4可用

今天我们很高兴提供1.2.4版本的DCS和更新几个DCS的功能模块。DCS的世界现在已经更新,模块和UH-1H将在接下来的几个小时内可。

在这里下载安装文件:HTTP:\ / \ / www.digitalcombatsimulator。公司产品朗= EN

或—

使用自动更新。强制自动更新,从开始菜单,选择鹰动力学-世界-更新世界集散控制系统DCS

此外,许多新功能和修正,1.2.4支持了新的DCS:UH-1H Huey模块。

新特点

•AI fw-190d9多发性皮肤。

•图形用户界面。新的皮肤面板。

•图形用户界面。新的模块管理。

•烈火危崖3。新的自由度(六度)的苏-25座舱,苏-27和10A。

•烈火危崖3。为炸弹,火箭增加垂直调整的Su-25瞄准器,和导弹交付。这包括10个步骤下来[ RALT -的H ]和10步[ rshift -的H ]。

•组合武器。雷达发射控制补充。关键[我]。这可以让玩家山姆雷达雷达静默模式下运行。

•组合武器。一般的自动变速器。

•组合武器。轴控制地面单位实施。

•收音机菜单F10选项现在在网络游戏。

•新触发动作:“联盟”添加单选项,“拆下联盟”无线电项目,“集团”添加单选项,和“无线电项目删除组“。

•新任务编辑器功能:

初始化脚本中添加

触发动作:AI任务更名为AI设置任务

触发动作:AI将任务添加

触发动作:设置的标志增加值

触发动作:设置内部货物附加

组lua状态和几率增加外观

•众多SSE的变化、新的特点。HTTP:\ / \ / EN。维基。鹰。茹\ / \ / main_page维基

DCS的世界

•一些问题导致网络不稳定已被固定。

•导弹动态发射区或战士已调整。

•百科全书中添加T-90坦克。

•固定的一些任务编辑器GUI崩溃。

•伊尔-76损伤模型进行了修正。

•尾数字模板的伊尔-76闪烁模式是固定的。

•标准的俄罗斯空军米格31皮肤固定。

在我•机场信息页现在包括机场空管频率。

•固定我的问题静力学。

•任务汇报。会计释放武器已被修正。

•重新武装和加油窗口。的箔条和曳光弹可以增加量领域的对策。

•资源管理(RM)-烟雾发生器RM空军武器窗口复制已被固定。

•资源管理(RM)增加的最大存储燃料限制为5000吨每空军基地。

•AI A-10不再拍摄所有小牛队在一个单一的目标。

•轴作业将打印输入HTML文件。

•我无法保存文件为MODS文件夹已被固定。

•试点皮添加到再显。

•的S-5火箭弹头从他对聚能装药。

•校正的有效射击方位FSG“闪电”。

•新的,更准确,为sa-19通古斯导弹动力学。

•机场标志消失,按“取消”“联盟”窗口已经被固定后。

•固定时,AI飞机和车辆设置隐形=真,然后设置隐形= FALSE,地面智能车辆仍无法被检测到。

•固定的情况下,如果玩家设置选项“飞行员可以控制车辆和任务没有飞机,玩家不能控制单元。

•固定我的错误时,点击一个特定区域的轨迹回放菜单。

•F10无线电项目或添加联盟所有已删除。

•固定联盟直升机无法起飞的航母如果“斜坡”条件选择起飞。

•补给和加油的菜单已被删除。”武装与加油”命令将打开任务资源对话框。

•cg-60诺曼底的进攻将反舰导弹(ASM)。

•点行动“武器”已定。

•直升机下沉时他们起飞的航母已被固定。

•固定S-300发射不在的简短证明。

•通讯选项将保存在任务状态。

•固定AI并不总是攻击目标的拦截任务。

•修正Roe的行为问题。

•固定通古斯通过建筑的目标跟踪。

•固定服务器崩溃,当一个客户发射空空导弹和其他客户端加入游戏。

•固定F-16C bl52d有旧(Flanker)图标风格对F10视图。

•固定在录制视频尺寸1280×720不正确的方面。

我•。复制的一些问题,重命名和删除的有效载荷已被固定。

•固定直升机獐和威胁的反应。

•修正空气反坦克导弹交付由AI ka-50s。

•固定不能重生如果飞机飞到地面。

•固定帧率下降时,看着严重破坏民用列车。

•固定OK按钮不工作时,活动结束。

•固定崩溃时,火箭撞击地面(全屏只)。

•调整帧率影响烟从燃烧的飞机。

•固定架不执行停止任务。

•sorbcija ECM吊舱模型的改进。
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发表于 2013-4-30 22:49:06 | 显示全部楼层
楼上所有固定换成修正的
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发表于 2013-5-1 14:48:18 | 显示全部楼层
关于CA那个SAM雷达到底是怎么回事有人弄懂么
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