本帖最后由 小-R 于 2015-12-9 13:08 编辑  
 
 
 
Clemencau R98 Aircraft Carrier by The Mirage Factory                            8/30/2011 
 
= For SF2, Any and All = 
 
This is the PA Clemancau R98 French Navy aircraft carrier. Originally released for 1stGens way back when; it has had some very small tweeks for SF2 (mostly to the radar statments for TEWS). 
 
Small ini edits add the new SF2 style radar statement (which may not be 100% correct -those with proper information and knowledge are ENCOURAGED!! to make the needed corrections). The 100mm ACAS dual-purpose gun is suppled in it's own /Guns sub-folder. The two ship sounds used for many things are also supplied. Note: you may need to edit your Soundlist.ini to add them. 
 
As always, READ the enclosed readme for full,detailed, easy-to-follow install instructions.  Of course, the usual 'Notes' section for the ravings of a madman!! <g> 
 
With thanks to TMF, and all involved. 
 
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= Install Instructions: 
 
As I always reccomend, unzip the "sf2_clemencau_pak.7z" to a temp folder or your desktop or somewhere else that's easy to find. 
 
Then, simply, copy/paste the /Objects folder supplied directly =OVER= your existing /Objects folder. 
 
This package has already been divided into the various and sundry sub-folder that SF2 needs/wants/requires/should have or etc. (ie: Objects/GroundObjects and /Objects/Guns) 
 
Then, take the /Sounds folder and drop it right on top of your existing /Sounds folder. If you've added the 2 ship sounds already, dont worry -allow the Overwrite. 
 
If you have NOT added the ship sounds, you'll need to extract the Soundlist.ini from whichever cat it's in --iirc, it's the FlightData.cat, and drop in into your /Flight folder in you mods folder. 
Remember - if you DO NOT have a /Flight folder already in your mods folder, you'll have to create one!! 
 
Then, open the Soundlist.ini and add the following statements, where *** is the next number in sequence: 
 
SoundFile***=ShipEngine 
SoundFile***=Underway 
 
then, add these statement at the bottom of the page: 
 
[ShipEngine] 
Priority=LOW 
3DSound=TRUE 
DopplerEffect=TRUE 
Looped=TRUE 
NumBuffers=2 
MaxDist=2500.000000 
MinDist=100.000000 
InsideConeAngle=360 
OutsideConeAngle=360 
ConeOutsideVolume=0 
 
[UnderWay] 
Priority=HIGH 
3DSound=TRUE 
DopplerEffect=TRUE 
Looped=TRUE 
NumBuffers=4 
MaxDist=1500.000000 
MinDist=10.000000 
InsideConeAngle=360 
OutsideConeAngle=360 
ConeOutsideVolume=0 
 
save and close. 
 
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Credits: 
The Mirage Factory. 
and for Oli ... one of the best. You are sorely missed. 
 
Sources: 
 
 
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Notes and Other Nonesense: 
 
sorry, the madman has returned to The Asylum. Move along.... 
 
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Any problems, comments, checks, international money orders, or cash, I can be reached at the email below or on the CombatAce, SimHQ or Dev A-Team message boards! 
 
Good Hunting, and Happy Landings! 
 
Wrench 
Kevin Stein 
 
kjstein@ca.rr.com 
 
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Legal BS: 
This is freeware; it CANNOT be distrubuted without permission of The Mirage Factory.  
It cannot be used for any 'payware' purpose whatsoever 
Bribes are accepted; ask for the day's going rates 
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