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发表于 2008-9-29 19:44:46
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这个顶置里没写到........那我在这里说下............那F-15A的data.ini举例......
关键的代码是以下这些....... SystemName[016]=DecoyDispenser1---------->系统的名称这个可以随意改,注意数字的标注必须要是连续的.否则会没效果.
SystemName[017]=DecoyDispenser2
-------------------
[DecoyDispenser1]
SystemType=DECOY_DISPENSER
EjectPosition=-1.13,1.40,-0.88
EjectVelocity=-2.00,0.00,-8.00
NumChaff=120
NumFlare=60
[DecoyDispenser2]-----------这里的名字必须要跟前面,\\"SystemName[017]="的内容相同.SystemType=DECOY_DISPENSER
EjectPosition=1.13,1.40,-0.88---------->铂条射出坐标,定义铂条的射出位置.通常在飞机尾部翼尖.
EjectVelocity=2.00,0.00,-8.00---------->铂条射出的方向坐标,定义发射的方向和角度,坐标距离飞机本体的坐标越远,铂条就射得越快.(曾经改过一个射到600米以外的发生器,结果还是没办法把9X钩引住....囧囧囧
另外ini文件里面的坐标都是3轴的.....分别是X..Y..和Z........3轴之间用'豆号'分隔开,精确的3轴坐标只能在3DMAX里面获得,否则就只能猜测以及经多次测试来调整.如果没3DMAX文件的话,这里我建议使用ini里面的已经存在的坐标作为参考,或者直接采用这些坐标........例如机翼有涡流出现的坐标,垂尾上有灯的坐标等等.......
NumChaff=120------------铂条的数量
NumFlare=60------------红外诱饵的数量
也就是说如果为没有铂条的飞机添加的话,必须先在飞机主要部件里面添加一个 SystemName[XXXX]= ,建议在机翼或者机身那堆代码最下面添加.
例如AV-8A的
[Fuselage]
ModelNodeName=Fuselage_P
ShowFromCockpit=FALSE
HasAeroCoefficients=TRUE
CLa=0.1454
CD0=0.0099
CDL=0.0001
Cmq=-0.8622
Cmad=0.2526
Cyb=-0.1454
CLaMachTableNumData=5
CLaMachTableDeltaX=0.40
CLaMachTableStartX=0.00
CLaMachTableData=1.000,1.000,1.000,0.751,0.967
CD0MachTableNumData=5
CD0MachTableDeltaX=0.40
CD0MachTableStartX=0.00
CD0MachTableData=1.393,1.000,0.882,5.574,5.669
CDLAlphaTableNumData=15
CDLAlphaTableDeltaX=4.00
CDLAlphaTableStartX=-28.00
CDLAlphaTableData=169.650,106.835,61.826,31.655,13.354,3.957,0.495,0.000,0.495,3.957,13.354,31.655,61.826,106.835,169.650
CmqMachTableNumData=5
CmqMachTableDeltaX=0.40
CmqMachTableStartX=0.00
CmqMachTableData=1.000,1.000,1.000,35.578,38.546
ShowContrail=TRUE
ContrailPosition=0.00,-6.50,0.00
MinExtentPosition=-0.74,-6.68,-1.00
MaxExtentPosition= 0.74, 1.26, 0.97
CollisionPoint[001]= 0.00,-6.67,-0.20
CollisionPoint[002]= 0.00,-2.61,-0.93
CollisionPoint[003]= 0.00, 1.25, 1.00
CollisionPoint[004]= 0.00,-6.68, 0.70
CollisionPoint[005]= 0.54,-4.98,-0.40
CollisionPoint[006]=-0.54,-4.98,-0.40
DamageRating=DESTROYED
SystemName[001]=InternalGun1
SystemName[002]=InternalGun2
SystemName[003]=EngineNozzle1
SystemName[004]=EngineNozzle2
SystemName[005]=EngineNozzle3
SystemName[006]=EngineNozzle4
SystemName[007]=CenterlineStation
SystemName[008]=MainGears
SystemName[009]=FrontPortTank
SystemName[010]=FrontStbdTank
SystemName[011]=CentrePortTank
SystemName[012]=CentreStbdTank
SystemName[013]=RearTank
SystemName[014]=AirBrake
SystemName[015]=RCSYawL
SystemName[016]=RCSYawR
SystemName[017]=RCSPitchD
SystemName[018]=TopFuselageLight
SystemName[019]=TailLight
SystemName[020]=IntakeAnimation
HasArmor=TRUE
ArmorMaterial=STEEL
Armor[FRONT].Thickness=4
------------------------
[Fuselage]
ModelNodeName=Fuselage_P
ShowFromCockpit=FALSE
HasAeroCoefficients=TRUE
CLa=0.1454
CD0=0.0099
CDL=0.0001
Cmq=-0.8622
Cmad=0.2526
Cyb=-0.1454
CLaMachTableNumData=5
CLaMachTableDeltaX=0.40
CLaMachTableStartX=0.00
CLaMachTableData=1.000,1.000,1.000,0.751,0.967
CD0MachTableNumData=5
CD0MachTableDeltaX=0.40
CD0MachTableStartX=0.00
CD0MachTableData=1.393,1.000,0.882,5.574,5.669
CDLAlphaTableNumData=15
CDLAlphaTableDeltaX=4.00
CDLAlphaTableStartX=-28.00
CDLAlphaTableData=169.650,106.835,61.826,31.655,13.354,3.957,0.495,0.000,0.495,3.957,13.354,31.655,61.826,106.835,169.650
CmqMachTableNumData=5
CmqMachTableDeltaX=0.40
CmqMachTableStartX=0.00
CmqMachTableData=1.000,1.000,1.000,35.578,38.546
ShowContrail=TRUE
ContrailPosition=0.00,-6.50,0.00
MinExtentPosition=-0.74,-6.68,-1.00
MaxExtentPosition= 0.74, 1.26, 0.97
CollisionPoint[001]= 0.00,-6.67,-0.20
CollisionPoint[002]= 0.00,-2.61,-0.93
CollisionPoint[003]= 0.00, 1.25, 1.00
CollisionPoint[004]= 0.00,-6.68, 0.70
CollisionPoint[005]= 0.54,-4.98,-0.40
CollisionPoint[006]=-0.54,-4.98,-0.40
DamageRating=DESTROYED
SystemName[001]=InternalGun1
SystemName[002]=InternalGun2
SystemName[003]=EngineNozzle1
SystemName[004]=EngineNozzle2
SystemName[005]=EngineNozzle3
SystemName[006]=EngineNozzle4
SystemName[007]=CenterlineStation
SystemName[008]=MainGears
SystemName[009]=FrontPortTank
SystemName[010]=FrontStbdTank
SystemName[011]=CentrePortTank
SystemName[012]=CentreStbdTank
SystemName[013]=RearTank
SystemName[014]=AirBrake
SystemName[015]=RCSYawL
SystemName[016]=RCSYawR
SystemName[017]=RCSPitchD
SystemName[018]=TopFuselageLight
SystemName[019]=TailLight
SystemName[020]=IntakeAnimation
SystemName[021]=DecoyDispenser <---------+在这里..=_=...
HasArmor=TRUE
ArmorMaterial=STEEL
Armor[FRONT].Thickness=4
然后在最后一个武器挂架代码的后面空一行,增加
[CenterlineStation]
SystemType=WEAPON_STATION
StationID=5
StationGroupID=3
StationType=EXTERNAL
AttachmentPosition= 0.0, 1.25,-1.03
AttachmentAngles=0.0,0.0,0.0
LoadLimit=500
AllowedWeaponClass=BOMB
AttachmentType=USN
ModelNodeName=Pylon_Center
PylonMass=78.47
PylonDragArea=0.05
MinExtentPosition=
MaxExtentPosition=
FuelTankName=
-----------------空一行---------------------------------------------------------------------=.=.....
[DecoyDispenser]
SystemType=DECOY_DISPENSER
EjectPosition=(坐标自己研究下,其实填上0.000,0.000,0.000也可以.只不过....X_X|||||)
EjectVelocity=
NumChaff=80
NumFlare=80
如果以上步骤你都没做错的话.........恭喜你,你现在可以用Chaff和Flare..........
     
以上....................................
[ 本帖最后由 noclip 于 2008-9-29 19:45 编辑 ] |
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