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[QA教程] 版本问题!!问题!!问题!!

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发表于 2008-9-5 17:02:53 | 显示全部楼层 |阅读模式
LOCK ON的1.11版和1.12版有什么区别?
1.12a版跟1.12b版又有什么区别?
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发表于 2008-9-6 00:31:39 | 显示全部楼层
偶是新手~~~请楼下讲解
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发表于 2008-9-6 10:11:05 | 显示全部楼层
Corrected bugs and added features 1.12b   1.12b与1.12a的区别】
· Game now can be started in Windows Vista (c).【能在vista系统中正常启动了】
Corrected bugs and added features 1.12a【1.12a与1.12不a的区别】
· “Ghost” spikes and nails on RWR SPO-15 and TEWS bug fixed.【修理点小故障】
Corrected bugs and added features 1.12【1.12与1.11的区别。还需要翻译吗?好多好麻烦】
· Corrected target acquisition for SAM depending on range to given target. SAM’s will now engage the closest target first.
· Random MP (”Multiplayer”) black screens fixed.
· Fixed incorrect MP flaps animation on A-10A. Removed combat flaps position on F-15C and Su-33.
· Engine sound on MP aircraft will play correctly now according to actual RPM.
· Upper inlet animation on MP MiG-29 during engine startup sequence is fixed.
· Canopy open/close speed on all MP aircraft is now correct.
· Increased the power of the anti tank mine (landmine object in the Static Objects list).
· F-15 HUD target designator ”freeze” bug fixed.
· The target range is no longer displayed on the F-15 HUD in HOJ mode.
· F-15 VSD target bearing indication fixed.
· F-15 radar scan width settings no longer reset after locking a target.
· F-15 range to target HUD indication when AIM-9 selected is fixed.
· F-15 TWS designated targets are no longer tracked when a target goes out of radar FOV when using a narrow azimuth.
· Su-27/33 and MiG-29A/S/G HPRF and MPRF head-on detection range is fixed.
· Jammer detection range logic fixed.
· Spectator’s ping logic fixed.
· SAM missiles can not longer see targets thought terrain.
· Ship Fiendly Fire bug fixed.
· Application/PC freeze when changing object in mission editor when summary window is active is fixed.
· A2A missiles resistance to passive counter-measures is tuned.
· Standard Flight Model aircraft take-off shaking effect in MP removed.
· Game block during mission loading which was appearing at the end of month is fixed.
· Implemented a new joystick profile system. Now a player can use several joysticks of the same type and name. Each joystick instance will have a unique configuration file by way of a uniquely assigned GUID.
· Axis smooth logic fixed.
· The drag index for ECM MPS-410 ”Omul”, L-081 ”Fantasmagoria”, ODAB-500 has been decreased.
· AGM-114 and AGM-65E missiles now have the proportional navigation type homing.
· BGM-109, P-700 and P-500 missiles main engine operation time is fixed.
· CH-47D, SH-53E, AH-1W, UH-60A, Mi-8 will operate from carrier deck now.
· Target aspect indication in track mode is fixed.
· STT track memory logic fixed.
· F-15 radar freeze bug fixed.
· Rearm using Alt-R is fixed.
· The indication in STT mode on Russian fighters with range to target more than 100km is fixed.
· Kh-55 cruise missile removed.
· Tu-22M3 is no longer carries the Kh-65 missiles.
· The bug with vehicles positions located over structures in MP is fixed.
· EOS lock range is fixed.
9M114 ATGM warhead strength is tuned.
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发表于 2008-10-25 20:27:32 | 显示全部楼层
学习学习!!!
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