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Copy = \", Copy\";
CopyRejoin = \", Copy Rejoin\";
Negative = \", Negative\";
ImHit = \", I'm Hit\";
IveTakenDamage = \", I've Taken Damage\";
Ejecting = \", Ejecting\";
BailOut = \", Bail Out\";
ReturningToBase = \", Returning To Base\";
BingoFuel = \", Bingo Fuel\";
FoxFrom = \"Missile Away From \";
Fox1 = \", Fox 1\";
Fox2 = \", Fox 2\";
Fox3 = \", Fox 3\";
GunsGunsFrom = \"Guns Guns From \";
Spike = \", Spike \";
MudSpike = \", Mud Spike \";
SAMLaunch = \", SAM Launch \";
MissileLaunch = \", Missile Launch \";
TalleyBandit = \", Talley Bandit \";
RunningIn = \", Running In\";
EngagedDefensive = \", Engaged Defensive\";
EngagingBandit = \", Engaging Bandit\";
RequestPermissionToAttack = \", Request Permission To Attack\";
AttackingTarget = \", Attacking Target\";
AttackingShip = \", Attacking Ship\";
SplashOne = \", Splash One\";
TargetDestroyed = \", Target Destroyed\";
BombsGone = \", Bombs Gone\";
MissileAway = \", Missile Away\";
RocketsGone = \", Rockets Gone\";
ContactBearing = \", Contact Bearing \";
BailOut = \", Bail Out\";
WheelsUp = \", Wheels Up\";
BanditDestroyed = \", Bandit Destroyed\";
Roger = \", Roger\";
Affirm = \", Affirm\";
Unable = \", Unable\";
GoingSeed = \", Going SEAD\";
AttackingAirDefenses = \", Attacking Air Defenses\";
AttackingPrimary = \", Attacking Primary\";
RadarOff = \" Radar Off\";
RadarOn = \" Radar On\";
SetRadarOff = \" Radar Off\";
SetRadarOn = \" Radar On\";
MusicOff = \", Music Off\";
MusicOn = \", Music On\";
EngagingBandit = \", Engaging Bandit\";
Rolling = \", Rolling\";
Winchester = \", Winchester\";
CheckSix = \", Check Six\";
BanditsBearing = \", Bandits Bearing \";
PopUpGroupBearing = \", Pop Up Group Bearing \";
ContactIsFriendly = \", Contact Is Friendly\";
ContactIsHostile = \", Contact Is Hostile\";
HomeBearing = \", Home Bearing \";
TankerBearing = \", Tanker Bearing \";
Merged = \", Merged\";
NoTankerAvailable = \", No Tanker Available\";
ClearedPreContact = \", Cleared Pre Contact\";
ClearedContact = \", Cleared Contact\";
DisconnectNow = \", Disconnect Now\";
ChicksInTow = \", Chicks In Tow\";
BreakawayBreakaway = \", Breakaway Breakaway\";
YouAreClearedForTakeOff = \", You Are Cleared For Take Off\";
ClearedToTaxiToRunway = \", Cleared To Taxi To Runway \";
HoldPosition = \", Hold Position \";
TrafficBearing = \", Traffic Bearing \";
ClearedToLandRunway = \", Cleared To Land Runway \";
YouAreAboveGlidePath = \", You Are Above Glide Path\";
YouAreOnGlidePath = \", You Are On Glide Path\";
YouAreBelowGlidePath = \", You Are Below Glide Path\";
TaxiToParkingArea = \", Taxi To Parking Area\";
OrbitForTraffic = \", Orbit For Traffic\";
HomeBearing = \", Home Bearing \";
HoldPosition = \", Hold Position\";
ClearedForVisualContactTower = \", Cleared For Visual Contact Tower\";
FlyHeading = \", Fly Heading \";
LeftEngineFire = \"Left Engine Fire\";
RightEngineFire = \"Right Engine Fire\";
MaximumAngleOfAttack = \"Maximum Angle Of Attack\";
AngleOfAttackOverLimit = \"Angle Of Attack Over Limit\";
MaximumG = \"Maximum G\";
GearDown = \"Gear Down\";
GearUp = \"Gear Up\";
MaximumSpeed = \"Maximum Speed\";
MinimumSpeed = \"Minimum Speed\";
Missile3OClockLow = \"Missile 3 O'Clock Low\";
Missile3OClockHigh = \"Missile 3 O'Clock High\";
Missile6OClockLow = \"Missile 6 O'Clock Low\";
Missile6OClockHigh = \"Missile 6 O'Clock High\";
Missile9OClockLow = \"Missile 9 O'Clock Low\";
Missile9OClockHigh = \"Missile 9 O'Clock High\";
Missile12OClockLow = \"Missile 12 O'Clock Low\";
Missile12OClockHigh = \"Missile 12 O'Clock High\";
Bingo = \"Bingo Fuel\";
AttitudeIndicationFailure = \"Attitude Indication Failure\";
RadarFailure = \"Radar Failure\";
EOSFailure = \"EOS Failure\";
SystemsFailure = \"Systems Failure\";
TWSFailure = \"TWS Failure\";
MLWSFailure = \"MLWS Failure\";
ECMFailure = \"ECM Failure\";
NCSFailure = \"NCS Failure\";
ACSFailure = \"ACS Failure\";
ThrottleBackLeftEngine = \"Throttle Back Left Engine\";
ThrottleBackRightEngine = \"Throttle Back Right Engine\";
Power = \"ower\";
HydrolicsFailure = \"Hydrolics Failure\";
Eject = \"Eject\";
GOverLimit = \"G Over Limit\";
Fuel1500 = \"Fuel 1500\";
Fuel800 = \"Fuel 800\";
Fuel500 = \"Fuel 500\";
PullUp = \"ull Up\";
LaunchAuthorised = \"Launch Authorised\";
MissileMissile = \"Missile Missile\";
ShootShoot = \"Shoot Shoot\";
FlightControls = \"Flight Controls\";
WarningWarning = \"Warning Warning\";
Zero = \"0\";
One = \"1\";
Two = \"2\";
Three = \"3\";
Four = \"4\";
Five = \"5\";
Six = \"6\";
Seven = \"7\";
Eight = \"8\";
Nine = \"9\";
Ten = \"10\";
Eleven = \"11\";
Twelve = \"12\";
OClock = \" O'Clock\";
For = \" For \";
Miles = \" Miles\";
Bearing = \" Bearing \";
Left = \" Path 1\";
Right = \" Path 2\";
AtEightThousand = \" At Eight Thousand\";
Clean = \", Clean\";
AngelsLow = \", Angels Low\";
AngelsMedium = \", Angels Medium\";
AngelsHigh = \", Angels High\";
Hot = \", Hot\";
Cold = \", Cold\";
Flanking = \", Flanking\";
CallNameZero = \"Enfield \";
CallNameOne = \"Springfield \";
CallNameTwo = \"Uzi \";
CallNameThree = \"Colt \";
CallNameFour = \"Dodge \";
CallNameFive = \"Ford \";
CallNameSix = \"Chevy \";
CallNameSeven = \"ontiac \";
CallNameEight = \"\";
CallNameNine = \"\";
WINGMAN1 = \"One, \";
WINGMAN2 = \"Two\";
WINGMAN3 = \"Three\";
WINGMAN4 = \"Four\";
TOWER = \", Tower\";
AWACS = \", Olympus\";
APPROACH = \", Control\";
TANKER = \", Tanker\";
BETTY = \"\";
EngageMyTarget = \"Engage My Target\";
EngageBandits = \"Engage Bandits\";
EngageAirDefenses = \"Engage Air Defenses\";
EngageGroundTargets = \"Engage Ground Targets\";
EngageNavalTargets = \"Engage Naval Targets\";
EngageMissionObjective = \"Engage Mission Objective\";
CoverMe = \"Cover Me\";
RadarOn = \" Radar On\";
RadarOff = \" Radar Off\";
PincerHigh = \"incer High\";
PincerLow = \"incer Low\";
PincerRight = \"incer Right\";
PincerLeft = \"incer Left\";
GoCombatSpread = \"Go Combat Spread\";
GoFingerFour = \"Go Finger Four\";
GoWall = \"Go Wall\";
GoTrail = \"Go Trail\";
RejoinFormation = \"Rejoin Formation\";
TightFormation = \"Tight Formation\";
LooseFormation = \"Loose Formation\";
ReturnToBase = \"Return To Base\";
GoRefueling = \"Go Refueling\";
CloseFormation = \"Close Formation\";
OpenFormation = \"Open Formation\";
FulfilTheTaskAndJoinUp = \"Fulfil The Task And Join Up\";
FulfilTheTaskAndReturnToBase = \"Fulfil The Task And Return To Base\";
JettisonWeapons = \"Jettison Weapons\";
VectorToAirfield = \"Vector To Base\";
EngageMyBandit = \"Engage My Bandit\";
SmokeOn = \"Smoke On\";
SmokeOff = \"Smoke Off\";
VectorToDirection = \"To follow On a Route\";
DisturberOn = \"Music On\";
DisturberOff = \"Music Off\";
JoinUp = \"Join Up\";
RayTarget = \"Ray Target\";
FindAirTarget = \"Find Air Target\";
GotoAirdrome = \"Goto Base\";
MyEnemyAttack= \"Engage My Enemy\";
RequestTaxiToRunway = \"Request Taxi To Runway\";
RequestTakeOff = \"Request Take Off\";
VectorToNearestBandit = \"Vector To Nearest Bandit\";
VectorToHomeplate = \"Vector To Homeplate\";
VectorToTanker = \"Vector To Tanker\";
Declare = \"Declare\";
Inbound = \"Inbound\";
这里有些都还好懂,我记得有预警机的时候起飞 开雷达 就可以听到他们在喊
报出一个两位数方位,什么HOT 之类的 最郁闷。。。。。 |
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