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http://www.7-zip.org/
幻影工厂的包貌似就是用这个打的,你可以去看看
PS:
1.如果把十号机气动交给幻影工厂做,行吗?
2.某些人在依靠这个游戏引擎做强大的联机版本的游戏
由column5.us发起,想到那个地景,我现在觉得这些人也是禽兽……
This is a purely hypothetical discussion. Though I mention ThirdWire, they are not involved in any way.
I was daydreaming a little bit tonight, and had this thought. I don't know if is even remotely feasible, but here it is.
Suppose that a group of trusted people in the Strike Fighters community got together and incorporated a business with the intention of producing a flight simulator. Suppose also that this group intended to hire ThridWire to create this sim using their Strike Fighters engine. Let's also say that it was the intention of this company to have ThirdWire create a "study" sim of the F-4 Phantom, one of the most popular and recognizable aircraft of the 20th century. Let's assume for the sake of this discussion that the sim will be more complex than current SF games, but less complex than Falcon. Finally, let's assume that the production company did not intend to make a profit, only to cover expenses, and that any profit realized would go to charities for veterans or some other worthy cause.
If the game was pre-sold a price of $50, it would require 5000 pre-orders to raise $250,000 to pay ThirdWire.
Do you think there are 5000 people who would pre-order on faith alone?
For this poll, please select the MINIMUM level of multiplayer support required for you to invest $50 in preordering a community-financed sim. Assume that the single-player aspect of the game is EXCELLENT and meets all of your single-player requirements.
What level of multiplayer support would be required for you to invest in a community produced sim project?
None. Multiplayer is not a requirement. | [ 14 ] |   [20.90%] | Basic. Head to head dogfights via lan or server. 16-player maximum. | [ 5 ] |   [7.46%] | Advanced. Dogfights and coop missions. 32-player maximum. | [ 40 ] |   [59.70%] | Ultimate. Massively multiplayer, dogifights and coop, persistent campaigns, unlimited participants. | [ 8 ] |   [11.94%]
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3.我上次在联机教程里面说等我找找有没有专门针对联机的mod,
Powered by Check Six,他们重新修改了狗斗的文件,不过好像失效了
还是法语的
他们也做联机整合版,思路不太一样,见下面这个帖子
http://www.column5.us/forum/index.php?showtopic=298
4.老外们的联机教程:他们用hyperlobby
http://www.column5.us/forum/index.php?showtopic=1345
[ 本帖最后由 centrinoe 于 2008-3-8 02:09 编辑 ] |
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