十个问题(请各路高手回答,有更改)
本帖最后由 小小菜鸟 于 2009-10-10 22:43 编辑1、WOI可不可以倒车。。。。。。
2、我的游戏里面有FLAPS这个WAV,但是为什么我在游戏中总是听不见收放襟翼的声音?
3、SF能不能做出专门追踪干扰源的导空空弹,WEAPONEDITOR里面勾选哪个?(附带一个更加小白的问题:追踪干扰源的导弹统称是什么)
4、本专区内有没有介绍航电制作的帖子。。。。。(我看过置顶帖。。。。。。。。暂时没找到)
5、想替换下各个地图CAT里面的跑道BMP文件,谁知到如何把文件放到CAT里面去?还有,地图是放在CAT里面运行比较快还是不放里面比较快?
6、有的飞机还没有足够的升力起飞起落架就掉了,咋回事。。。。。
7、海上不能弄建筑物吗?为什么这么多地图里面都没有油井呢?
8、给一些地图换了RUNWAY,为什么有时候跑到大部分会沉到陆地里面去,而且可视距离那么短。。。。。。。
9、置顶帖能不能加个航电制作的指导贴。。。。。。
10、如何编辑那些队友的名字。。。。。(FLIGHT ROOSTER) 1.发动机推力方向朝前也许可以。。。
2.不知道,检查SoundList
3.理论上不能。。。但是可以做出近似的。
4.没有,一切靠自己摸索。。。 俺在WOX里纯粹看风景和打机炮...航电真搞不来 不可以倒车 本帖最后由 小小菜鸟 于 2009-10-3 11:36 编辑
SoundFile001=Cannon
SoundFile002=TankGun
SoundFile003=Missile
SoundFile004=JetEngine
SoundFile005=JetBurner
SoundFile006=TankEngine
SoundFile007=TankTrack
SoundFile008=DirtHit
SoundFile009=SmallExplosion
SoundFile010=ObjectHit
SoundFile011=Rocket
SoundFile012=IRgrowl
SoundFile013=IRgrowlLock
SoundFile014=Vulcan
SoundFile015=50cal
SoundFile016=PropLoop
SoundFile017=TruckLoop
SoundFile018=Napalm
SoundFile019=Gear
SoundFile020=Airbrakes
SoundFile021=Flaps
SoundFile022=WindLoop
SoundFile023=Breathing
SoundFile024=AAA
SoundFile025=BigExplosion
SoundFile026=TireTouch
SoundFile027=StallSound
SoundFile028=AmbientSound
SoundFile029=Para
SoundFile030=Splash
SoundFile031=GSH301
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
Priority=NORMAL
Looped=FALSE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
NumBuffers=4
MaxDist=1000.000000
MinDist=100.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
FrequencyControl=TRUE
NumBuffers=4
MaxDist=1500.000000
MinDist=100.000000
InsideConeAngle=60
OutsideConeAngle=180
ConeOutsideVolume=90
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=4
MaxDist=2000.000000
MinDist=100.000000
InsideConeAngle=60
OutsideConeAngle=90
ConeOutsideVolume=40
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=250.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
Priority=NORMAL
3DSound=TRUE
DopplerEffect=FALSE
Looped=TRUE
NumBuffers=4
MaxDist=500.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
NumBuffers=8
MaxDist=400.000000
MinDist=20.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
NumBuffers=8
MaxDist=500.000000
MinDist=20.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
NumBuffers=4
MaxDist=2500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
Priority=HIGH
3DSound=TRUE
DopplerEffect=TRUE
NumBuffers=2
MaxDist=3000.000000
MinDist=500.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
NumBuffers=8
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
Priority=HIGH
3DSound=FALSE
Looped=TRUE
NumBuffers=1
Priority=HIGH
3DSound=FALSE
Looped=TRUE
NumBuffers=1
Priority=NORMAL
Looped=TRUE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
Priority=NORMAL
Looped=TRUE
NumBuffers=4
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=1000.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
Priority=NORMAL
Looped=FALSE
NumBuffers=4
3DSound=TRUE
DopplerEffect=TRUE
MaxDist=1200.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=4
FrequencyControl=TRUE
MaxDist=1000.000000
MinDist=100.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
Priority=LOW
3DSound=TRUE
DopplerEffect=TRUE
Looped=TRUE
NumBuffers=2
MaxDist=150.000000
MinDist=10.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
Priority=NORMAL
3DSound=TRUE
DopplerEffect=TRUE
NumBuffers=4
MaxDist=1500.000000
MinDist=400.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
Priority=NORMAL
Looped=FALSE
NumBuffers=1
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=100.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
Priority=NORMAL
Looped=FALSE
NumBuffers=1
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=100.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
Priority=NORMAL
Looped=FALSE
NumBuffers=1
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=100.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
Priority=NORMAL
3DSound=FALSE
NumBuffers=1
Looped=TRUE
Priority=NORMAL
3DSound=FALSE
NumBuffers=1
Looped=TRUE
Priority=NORMAL
3DSound=FALSE
NumBuffers=1
Looped=TRUE
Priority=NORMAL
Looped=FALSE
NumBuffers=2
3DSound=TRUE
DopplerEffect=FALSE
MaxDist=100.000000
MinDist=50.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
Priority=NORMAL
3DSound=FALSE
NumBuffers=1
Looped=TRUE
Priority=HIGH
3DSound=TRUE
DopplerEffect=TRUE
NumBuffers=2
MaxDist=3000.000000
MinDist=500.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
Priority=HIGH
3DSound=TRUE
DopplerEffect=TRUE
NumBuffers=2
MaxDist=3000.000000
MinDist=500.000000
InsideConeAngle=360
OutsideConeAngle=360
ConeOutsideVolume=0
貌似没有问题 显然文件放CAT外速度更快。。。但占用磁盘的体积更大。。。 本帖最后由 小小菜鸟 于 2009-10-4 18:36 编辑
6# HoneyFox 听不见FLAPS啊
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