To answer some of the questions:
First one out will be "Strike Fighters 2", then most likely, the order of the release and the title of others will be "Strike Fighters Vietnam", then "Strike Fighters Europe", then "Strike Fighters Israel", then "First Eagles 2". (and then, we have three other titles - 2 add-ons and another "Strike Fighters..." game, already planned and in works following those [s:6]
All those games will work on XP (with Nov 2008 DirectX 9.0c), as well as Vista (both DX9 and DX10).
They will bring a set of new features that we are very excited about, but most of the major changes are underneath (like folder structures), so if you already own the older XP version, these may or may not look all that much better (at least initially), and there may or may not be enough for you to run out and buy it immediately [s:6]
One of the big thing we're trying to do is to do integeration between the titles a little better. In the past, we had to change publisher a few times, and since each one didn't want the new title to do anything with previous title by their competitors, most of the titles ended up being totally separate. Now that we're firmly in control of our titles, we want to make all our games as "modules" that can be either played stand-alone or combined together to create bigger game. Thats in theory anyway, we'll have to see how it all works out ;)
TK
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简而言之,SF系列的续作将会是SF2, wov2, woe2 和woi2,游戏内容炒冷饭,游戏引擎和文件结构等大换血, 至于换血以后带来的种种变化,在第一第二作发布时是没有那么显而易见的,只有过些时日,才会随着补丁慢慢显现。
现有的wox, sf估计没有办法靠补丁升级到新版的水平。并且会失去支持。
以下是我的希望,上文没有:
1.完整的地面物力特性,现在经常见到的反复地面弹跳不能再出现
2。海军,以及完整的航母体验。
3。正确的直升机气动
4。正确的轰炸模式和正确的光标。我不想再见到超出hud范围的ccip |