discussion of how to best defeat the R-77 Medium-Range Missile (AKA AA-12 Adder).
1: ECM on to deny bandit an early lock
2: Get high and fast, 30,000 feet plus to extend AIM-120 Rmax 500+ Kts
3: If bandit is jamming (no radar brick) you have to burn through the jammer, use RWS with reduced barscans to 2 bars. If he's not jamming use TWS mode instead.
4: Achieve radar lock and fire just inside of Rmax
5: Crank right or left and put bandit at the edge of your radar gimbles
6: Reduce speed (Very important as this delays his launch Rmax)
7: Watch target aspect and your RWR spike and your WEZ circle
8: If bandit has turned away to defeat the AIM-120 long shot, turn back into him and push the fight. You know if he has turned away as the RWR will not show a spike, and your missile WEZ will shrink.
9: If bandit has fired you have two choices, but turn ECM off to deny HOJ
[a] (Aggressive) Keep him on the edge of radar gimbles untill your AIM-120 goes
pitbull, then slice back and run, full AB, put the RWR spike on your six. Go downhill full AB, but if the RWR continues to show the M symbol, prepare to climb and then
beam the R-77 as it runs out of energy.
(Defensive) Slice back and run before pitbull, he might leave his ECM on and your slammer will go HOJ while you will outrun the R-77
I've had the AI do aggressive BVR tactics and defensive as well. Perhaps the most
challenging is the fight were the bandit turns away to defeat an AIM-120 long shot, and as you push the fight, and get a medium range AIM-120 shot, he turns into you and fires an R-77 at you. I found that a split S right at slammer pitbull with full AB dive can shake the R-77 as the Mig is often destroyed. |