F16CJ 发表于 2008-8-27 09:53:48

航炮效果的改进代码

首先,确保你已经有武器包
去到Object文件夹,找到BULLETOBJECT.INI这个文件并打开
会看到这些枪炮代码

TracerEmitterName=TracerSmokeEmitter
GroundHitEffectName=LmgGroundHitEffect
GroundHitSoundName=DirtHit
WaterHitEffectName=CannonWaterHitEffect
WaterHitSoundName=
ObjectHitEffectName=LmgObjectHitEffect
ObjectHitSoundName=ObjectHit
ArmorHitEffectName=LmgObjectHitEffect
ArmorHitSoundName=
AirBurstEffectName=
AirBurstSoundName=


TracerEmitterName=TracerSmokeEmitter
GroundHitEffectName=HmgGroundHitEffect
GroundHitSoundName=DirtHit
WaterHitEffectName=CannonWaterHitEffect
WaterHitSoundName=
ObjectHitEffectName=HmgObjectHitEffect
ObjectHitSoundName=ObjectHit
ArmorHitEffectName=HmgObjectHitEffect
ArmorHitSoundName=
AirBurstEffectName=
AirBurstSoundName=


TracerEmitterName=TracerSmokeEmitter
GroundHitEffectName=20mmGroundHitEffect
GroundHitSoundName=DirtHit
WaterHitEffectName=CannonWaterHitEffect
WaterHitSoundName=
ObjectHitEffectName=20mmObjectHitEffect
ObjectHitSoundName=ObjectHit
ArmorHitEffectName=20mmObjectHitEffect
ArmorHitSoundName=
AirBurstEffectName=FlakEffect
AirBurstSoundName=SmallExplosion


TracerEmitterName=TracerSmokeEmitter
GroundHitEffectName=23mmGroundHitEffect
GroundHitSoundName=DirtHit
WaterHitEffectName=CannonWaterHitEffect
WaterHitSoundName=
ObjectHitEffectName=23mmObjectHitEffect
ObjectHitSoundName=ObjectHit
ArmorHitEffectName=23mmObjectHitEffect
ArmorHitSoundName=
AirBurstEffectName=FlakEffect
AirBurstSoundName=SmallExplosion


TracerEmitterName=TracerSmokeEmitter
GroundHitEffectName=30mmGroundHitEffect
GroundHitSoundName=DirtHit
WaterHitEffectName=CannonWaterHitEffect
WaterHitSoundName=
ObjectHitEffectName=30mmObjectHitEffect
ObjectHitSoundName=ObjectHit
ArmorHitEffectName=30mmObjectHitEffect
ArmorHitSoundName=
AirBurstEffectName=FlakEffect
AirBurstSoundName=SmallExplosion


TracerEmitterName=TracerSmokeEmitter
GroundHitEffectName=37mmGroundHitEffect
GroundHitSoundName=DirtHit
WaterHitEffectName=CannonWaterHitEffect
WaterHitSoundName=
ObjectHitEffectName=37mmObjectHitEffect
ObjectHitSoundName=ObjectHit
ArmorHitEffectName=37mmObjectHitEffect
ArmorHitSoundName=
AirBurstEffectName=FlakEffect
AirBurstSoundName=SmallExplosion


TracerEmitterName=
GroundHitEffectName=TankGunGroundHitEffect
GroundHitSoundName=SmallExplosion.wav
WaterHitEffectName=LargeRocketWaterHitEffect
WaterHitSoundName=
ObjectHitEffectName=TankGunObjectHitEffect
ObjectHitSoundName=SmallExplosion.wav
ArmorHitEffectName=TankGunObjectHitEffect
ArmorHitSoundName=
AirBurstEffectName=FlakEffect
AirBurstSoundName=SmallExplosion


TracerEmitterName=
GroundHitEffectName=ArtilleryGroundHitEffect
GroundHitSoundName=SmallExplosion.wav
WaterHitEffectName=LargeRocketWaterHitEffect
WaterHitSoundName=
ObjectHitEffectName=ArtilleryGroundHitEffect
ObjectHitSoundName=SmallExplosion.wav
ArmorHitEffectName=ArtilleryGroundHitEffect
ArmorHitSoundName=


TracerEmitterName=MissileTrailEmitter
GroundHitEffectName=SmallRocketGroundExplosion
GroundHitSoundName=SmallExplosion.wav
WaterHitEffectName=SmallRocketWaterHitEffect
WaterHitSoundName=
ObjectHitEffectName=SmallRocketAirExplosion
ObjectHitSoundName=SmallExplosion.wav
ArmorHitEffectName=SmallRocketAirExplosion
ArmorHitSoundName=
AirBurstEffectName=FlakEffect
AirBurstSoundName=SmallExplosion


TracerEmitterName=
GroundHitEffectName=SmallRocketGroundExplosion
GroundHitSoundName=SmallExplosion.wav
WaterHitEffectName=SmallRocketWaterHitEffect
WaterHitSoundName=
ObjectHitEffectName=SmallRocketAirExplosion
ObjectHitSoundName=SmallExplosion.wav
ArmorHitEffectName=SmallRocketAirExplosion
ArmorHitSoundName=
AirBurstEffectName=FlakEffect
AirBurstSoundName=SmallExplosion
AirBurstEffectName=FlakEffect
AirBurstSoundName=SmallExplosion

从上到下依次是轻机枪,重机枪,20毫米炮,23毫米炮,30毫米炮,37毫米炮,坦克炮,Artillery(这个不知道是什么,反正很少用到),火箭弹,榴弹
看了IL2里20炮的效果很好,我们也有办法移植到这里
用20炮为例

TracerEmitterName=TracerSmokeEmitter
GroundHitEffectName=20mmGroundHitEffect
GroundHitSoundName=DirtHit
WaterHitEffectName=CannonWaterHitEffect
WaterHitSoundName=
ObjectHitEffectName=20mmObjectHitEffect
ObjectHitSoundName=ObjectHit
ArmorHitEffectName=20mmObjectHitEffect
ArmorHitSoundName=
AirBurstEffectName=FlakEffect
AirBurstSoundName=SmallExplosion
第一行就是弹道轨迹
TracerEmitterName=
这里在等号后面用这个代码替换MissileTrailEmitter
改装后的代码如下
TracerEmitterName=MissileTrailEmitter
保存文件就OK了
这样就可以出现类似于IL2的弹道轨迹了
同样,你可以把30炮,37炮,23炮加上这个效果
不过要注意,记得在OPTION里把Effects设为中等或Hard,简单模式是看不到这个效果的

中华利刃 发表于 2008-8-27 12:07:22

改出的效果怎么样?

IAFmars 发表于 2008-8-27 15:53:26

非常感谢,学习学习

hty2007 发表于 2008-8-27 15:57:34

改改试试,看看效果。

noclip 发表于 2008-8-27 18:05:39

明白了...子弹弹道换成导弹的....

ffffggf 发表于 2008-8-27 19:22:45

效果不错 20mm M61A1 测试
http://www.insky.cn/Pilot-Log/attachment/200808/27/14296_1219835924QkKb.jpg
http://www.insky.cn/Pilot-Log/attachment/200808/27/14296_1219835925d6g2.jpg
一不注意让AAA占便宜了
http://www.insky.cn/Pilot-Log/attachment/200808/27/14296_1219835927co6Q.jpg

yl19900601 发表于 2008-8-27 19:42:49

好的,学习中
去实验咯

以色列之翼 发表于 2008-10-23 16:24:56

好东西让菜鸟看到顶到首页

sssssss27 发表于 2008-10-24 14:29:21

顶了
虽然自己没有改

莱因哈特 发表于 2008-11-6 11:11:17

Artillery 这个直接翻译是炮兵,炮兵队。一般来说,指的是陆军所使用的榴弹炮。比如现在霉菌用的M777 155榴弹炮,就是Artillery。
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