Myosotis 发表于 2008-6-2 10:20:31

教学录像*品质保证!!!

http://people.ee.ethz.ch/~chapman/il2guide/tracks.htm

首先这个网站下载的录像有的并不是Ntrk格式的,它没有扩展名,不能放在il2目录下的record文件夹里面!而有扩展名是ntrk的文件需要放在record文件夹下。
没有扩展名的都是一些教学录像,需要放在il2目录下面的training文件夹里。
你可以按照下面我说的方法把它们安装好,然后在il2游戏中的训练选项里面找到它们,看看作者的第一视角变化以及它们对各种机动和空战的想法,当然,你需要具备一些英文基础,因为他们的想法都是直接写在游戏屏幕上的,如果要不懂,你可以按P键暂停,然后把E文抄下来,发帖问。
首先下载你喜欢的教程录像,然后把它们解压缩,会看到有3个文件,比如我把Rolling_Scissors解开,会发现有3个文件,为Rolling_Scissors(翻滚剪),Rolling_Scissors.msg(目前还没有研究,这个估计是解说文件),还有一个readme的文本文件,这个文本文件没有用,删了它。那2个文件拷贝到il2目录下的training文件夹中。
然后打开training文件夹,打开其中的all.ini,在文本文件下面的行的末尾按回车,重起一行后(我的最后一行是Air_Combat,回车)直接写Rolling_Scissors,修改完退出保存。然后寻找一个叫做all.properties的文件,右键点它,选打开,选在列表中选择程序,选记事本,把始终使用选择的程序打开这种文件前面的勾去掉,然后在文本文件中进行修改,你可以看到两列,内容一样,在最后一行回车,输入Rolling_Scissors,按空格对其右边那一列,然后再输入Rolling_Scissors,然后退出保存。
这样你可以打开il2游戏,在其中的训练任务中找到这个Rolling_Scissors好好看了。

这个网页中有个BnZ defense非常好,就是Boom and Zoom的防御,看看吧。

[ 本帖最后由 silverliu 于 2008-6-13 19:36 编辑 ]

Myosotis 发表于 2008-6-3 08:44:38

图解BnZ防御

昨天看了高手的BnZ防御录像,做一点总结,以下内容来自与录像者的解说和自己的一些体会,希望高手指教:

巡航突然遭到敌人的BnZ攻击,敌人相对自己占有能量优势,该怎么防御呢?
起点:P40,3750米,260公里每小时。

I don’t use full power because I like to have a heat reserve for engagements. As climbing, I do “S” slightly so that I can keep an eye on the space around me. You would be surprised what you might find above you.
我不愿意使用全功率,因为我要为未来的遭遇做一些能量储备。在爬升的时候,我会做轻度的S型机动以便于观察四周。你也许会被你上面发现的东西吓一跳。--录像中,作者经常观察自己的上方,6点,下6点,4点以及8点位置。左上图
There, roll around and keep him in sight. It is definitely a Boom and Zoom attack. Close the radiator and power up, rpm first.
在那里,侧滚并且将他保持在你的视野中。这绝对是一次BnZ攻击,关闭散热器,加油。--作者刚刚经历了一次BnZ攻击,剪式机动后找到了敌机。
It’s pointless to try to climb with a 109 in a P40. Just pointing my nose at him to try and keep up will get me very killed. The most importance thing to do when being BnZ is to keep the attacker in sight. The attacker will be descending on you at high speed. If after his dive he can catch you under his guns, that is the boom.
驾驶P40去跟着109爬升毫无意义,将机鼻指向敌人并且追赶只会让自己被干掉。在你被BnZ攻击的时候,最重要的事情是将攻击者放在视野里面,攻击者会高速向你俯冲,如果它俯冲的时候将你打掉,这就是Boom!

You do a quick maneuver at the right moment to stay clear, because he needs to catch you relatively still in order to hit you. It is best not to burn too much energy with a long hard maneuver though.
你在正确的时间做了一个快速的机动躲到了安全的地方,因为他需要跟随你的机动而击落你。你最好不要做长时间困难的机动,以免损失太多的能量。--敌人俯冲攻击的时候,作者爬升,观察到敌人位置(左上图),然后旋转,敌人这时已经开始爬升来找回高度(右上图)。

I will follow him up, but I have to make sure he doesn’t catch me in his sights. this is the zoom part, a zoom climb.
我会跟着他,但是我必须确保他不能在他的视野中抓住我,这个是zoom的爬升。---作者在左上图试图咬住敌机,并且第一次开了火,不幸的是速度衰减了。

I have climbed too long, this ends with him behind me in a dive, and was not the wisest choice. Your best bet is to stay low, play it carefully and trick the attacker into a mistake.
我爬的太多了,会导致他向我进行俯冲,这个不是聪明的选择。你现在最好的赌注就是跑到低处,小心的操作引导对手犯错误。--由于作者上个回合跟瞄射击,没有击中导致自己损失了太多能量(目前速度60km,左上图),马上面临敌人的再次Boom,非常危险,他只能往低处飞,以高度换回速度。

Here he comes, but by now I have maneuver speed. I keep some heat reserve in case I need a blast of power later in a pinch. If you have a clear fix, use a second or two to check around for other bandits.
他来了,但是现在我已经有了机动需要的速度(310km),我为以后的紧要关头积攒一些发动机能量。如果你有个相对安全的位置,使用1-2秒看看周围有没有其他敌机。--注意作者下降获取速度的时候在左右摇摆,为了躲避敌人的射击并且寻找敌机的位置。
Keep maneuvering speed, around 300kph. By rolling a pulling a bit, I am edging out of his plane of movement to make his line up harder, scary, but it is hard for him to hit me.
保持可以机动的速度(300km/h),翻滚的时候带一点杆,我闪出了他的运动范围,让他很难对齐我,现在他很难击中我。
Now I have keep nose down for speed, if I pull up for a shot, I will stall again. Main thing is to keep him in sight, the fight has actually climbed 1000m since it started. 现在我必须俯冲以取回速度,如果我爬升想攻击的话,我会失速。最主要的是把他放在自己的视野中,从战斗开始到现在,我们已经爬升了1000米。

kiddares 发表于 2008-6-3 09:50:53

看的有点晕。。。慢慢研究吧

ff8080 发表于 2008-6-3 10:00:55

赞一个~~~~~~~~~
         对防御反击BZ进行的分阶段讲解、大体也提出了些要求,很好的范例~
         建议楼主专门开帖翻译几个经典的技战术、战例之类,E文还是看不太明白,感谢楼主分享~

metro163 发表于 2008-6-3 14:02:20

silverliu 发表于 2008-6-3 19:48:49

金山词霸!

adsl01 发表于 2008-6-3 20:33:49

最好的老师,不是录象而是实战................
LZ想练成绝世神功,和全国IL2排名前100的一个一个挑过来,方可圆满

jerry 发表于 2008-6-8 23:33:54

Ls 是 ???

Myosotis 发表于 2008-6-9 10:27:14

打不过他们

第一次上服务器就被福籁打下N次。
我就喜欢飞,偶尔欺负一下菜鸟。

silverliu 发表于 2008-6-10 23:02:02

Energy_game.msg


0:05   THE ENERGY GAME 能量格斗。
0:08
0:10   Pause the recording and read the introduction: Energy enables maneuvering and maneuvering is required to get into

possition for a shot--- Players like to shoot down other players, so... Restart the recording and let\'s find some players and

play the energy game________按\"P\" 键暂停
0:12   I will signal when it is a good time to pause [---------- -------------- Pause ----------- -----------------]...

Please pause as needed before each long message and then please resume the recording as you like...   
0:15   Where are those players?
0:22   Can you spot the dot?
0:30   
0:35   Looks like someones\' been pissing on the canopy glass
0:38
0:42   Can you see the dot at 9 oclock low?      
0:46   
0:57   Dot...5 oclock low
1:00   Dot...above the strut
1:03   
1:10   [---------- -------------- Pause ----------- -----------------] The Messerschmitt is 90degrees angle off the Mustang\'s

tail. This is a good start. In the next maneuver the Mustang goes around 540 degrees in a horizontal turn while the

Messerschmitt does one 360 and then a HIGH YO-YO. The Messerschmitt maintains energy and gains 90 degrees of angle.   
1:15
1:18   Mustang...10 oclock level...turning around
1:22   Angle gains are about even
1:30   Maintain angle gains...pull harder or ease off
1:34   Drop the nose a bit to maintain vertical maneuvering speed
1:38   Turn and burn sounds too much like crash and burn
1:45   Go up while the energy margin is still favorable...give up angles
1:49   The Mustang is not following...109 gains angles
1:53   The Mustang had much less energy than expected
1:58   This is called profiling
2:00   Point a wing at the Mustang shows a 90 degrees angle off...109 gains more angles
2:05   Too much separation
2:08   Pure Pursuit
2:10   Lead in for a shot
2:15   
2:24   [---------- -------------- Pause ----------- -----------------]...A nose to nose turn will decrease

separation......   A nose to tail turn will increases separation.......I went nose to nose after the overshoot and this was

a mistake...beter to have gone nose to tail on this one
2:28   
2:33   [---------- -------------- Pause ----------- -----------------]Sweating this one out
2:37   
2:40   [---------- -------------- Pause ----------- -----------------]This is not looking good
2:45
3:16   [---------- -------------- Pause ----------- -----------------]   Enough speed to go straight up. This is the set up

for a sustained turn...There is enough separation for a reversal...Lag turn...Turn toward an imaginary place behind the

Target...Fly where the target has been...The idea is to stay just ahead of danger...Lure the target into thinking he has a

real good chance to shoot...he will burn more energy than you will
3:22   [---------- -------------- Pause ----------- -----------------]Remember to Lag turn...don\'t go for a head-on
3:26
3:34   [---------- -------------- Pause ----------- -----------------]Spiral climb...keep just out of reach...and it looks

like he wants this shot real bad
3:42   [---------- -------------- Pause ----------- -----------------]Nose to nose or nose to tail?
3:48
3:51   [---------- -------------- Pause ----------- -----------------]like two dogs chasing each others tails
4:00   [---------- -------------- Pause ----------- -----------------]Can\'t move my head enough to see
4:02   [---------- -------------- Pause ----------- -----------------]...OH SHIT!
4:04
4:10   [---------- -------------- Pause ----------- -----------------]...He went left around after the very close merge...I

turned nose to tail for more separation...he was going down and will not have much energy left in the climb back up
4:15
4:22   [---------- -------------- Pause ----------- -----------------]Not done yet?
4:26
4:34   [---------- -------------- Pause ----------- -----------------]Set up one more sustained turn...more speed is

needed...go nose low...separation is greater this time...take one more look before turning...Lag the turn more this

time...make him work harder for the shot
4:38
5:10   [---------- -------------- Pause ----------- -----------------]ROLL around NOSE to NOSE NOW!
5:14
5:32   [---------- -------------- Pause ----------- -----------------]Version 122 has a bug...There is nothing more to see

here...Hasta La Vista...Bubi
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